Learn by doing

using our simulations

About Simulation

We both share an interest in learning. This is how we look at learning: a simulation is a vehicle or tool we need in order to provide the circumstances in which you are able to practise in many different situations.

Having a good simulation, you are now able to practice and thus create knowledge and skills yourselves. This is different from trainer led instruction, mainly because users have gone the road of learning by doing. The outcome is a user who is skilled ánd confident to get to the task or job.

Why should a simulation be preferred in stead of classroom or e-learning?

At first, it is far more compelling and challenging to discover the rules and principles while doing it. Secondly, if there is a need for skill, than practice is crucial. A simulation offers this opportunity to practice.

Simulations and games, are they similar?

Yes and no. Simulations and games are both designed with a clear user role. The user tries to master each level and will be rewarded for their performance. Simulations are created in order to gain realistic and true (or valid) experience that is needed in future work. A game might use very different aspects to encourage learning.

What are simulation's benefits?

Better; skilled staff from day one Simpler; simplified training process Cheaper; 70% cost reduction

Why are there so many views on 'simulation'?

Simulations are very interesting for many purposes, see  Simulation on Wikipedia